Hands On with Will Wright's Spore2009-09-18Electronic Arts' (ERTS) long-delayed Spore, the brainchild of legendary game designer Will Wright, will finally go on sale Sept. 7. Originally slated to hit store shelves last year, the game, which lets players develop from single-cell organisms to civilized tribes or even sophisticated space-faring creatures, generated enormous buzz when it was first shown in 2005. But development problems and setbacks prompted delays, leaving fans to ask when¡ªor if¡ªthe game would ever be released.
Now, Wright and Co. have taken the wraps off a nearly finished product, unveiling a slew of new features and giving detailed hands-on demonstrations to the press. Spore's developer, Maxis, announced the title would be available this fall worldwide, with versions for PC, Mac, Nintendo's (NTDOY) DS mobile game system as well as some cellular phones. "The wait is almost over," wrote Wright in a pre-prepared statement timed with the announcements. "[We] can't wait to see the cosmos of content created by the community," he added.
Endless Playground
He's referring to the fact that much of the game's content is user generated, letting gamers explore an infinite virtual universe of worlds populated by the creations of other players ...
Activision Looking to Blow More Cash2009-09-08Activision Blizzard, cash-flush and ready to spend, is considering new acquisitions in the near future as the recession drives the prices of potential takeover targets to irresistible lows.
Activision surpassed Electronic Arts as the world's largest independent videogame publisher last year when it merged with Vivendi Games to become Activision Blizzard. And while many other publishers are feeling the pinch of the economic downturn, Activision is p...