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Lee's PeeknPoke

Onlife #26
2009-11-07
I've said it already, but this past E3 kind of crushed a few of my dreams. No WoW expansion, no cool handheld MMOs, and nothing that was simply startlingly "new." But what disappointed me more than I had initially realized was that no real exciting news emerged regarding console MMOs. Given how much of an emphasis the console manufacturers are putting on the online space, it's really surprising that they haven't been more proactive about talking about these kinds of games. I truly suspect that a number of console MMOs are being planned as we speak. How could they not, what with the astounding successes that major releases in this category have proven to garner? My guess is that they're running into the same problem that pretty much anyone who's attempted to design one of these games on a console has undoubtedly run into: i.e., how to make it compelling while also making it worthwhile and fun on a much simpler control interface.In terms of streamlining the play experience that these games offer, something like World of Warcraft can't be the be...
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